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Re: [pygame] Two questions regarding a simple space shooter



Hi all,

On 5/25/06, Greg Minteer <gminteer@xxxxxxxxx> wrote:
> Just curious: if you want to catch any key that was pressed, then this
> method could skip some pressed keys or not?
> Assuming you press a key an let it go before it comes to the
> eventhandling part of the code the it will not appear in
> pygame.key.get_pressed(), right? But it stays in the eventqueue.

Thank you all for you suggestions.

Kai