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Re: [pygame] Natto-Cat



Patrick Mullen wrote:

The hole-in-the-wall is on the right side of cave 2 about 10 blocks from
the bottom.

I just can't find it. :( I even downloaded the game again and did a fresh install and didn't see the hole. That's "Cave 2: Custards" - the cave where you drop plums on custards to blow your way into the boxes, right?

Unless you are planning to go commercial, or are worried about somone
copying the source without crediting you, I don't see a reason not to
release it myself.  Doesn't make sense to have a python game that only
works on windows, ya know?  But it's your decision.  How many hours
would you estimate you put into this?  It shows, and is up there with
other similar shareware titles.

No plans whatsoever to go commercial, or even shareware. The most I'd do is put a donation link up and maybe give anyone who donates a copy of the simple and buggy level editor I used to make the included caves. And that's only because I'm greedy and want a new Mac laptop... ;)

I've been considering releasing the source since I began, mainly because
of Linux users... it might be worth a laugh, too.  I'll continue
considering it.

It's hard to estimate how many hours I put into this game.... I'd say at
least 100 over the last few months.  I spent a lot of time on the
graphics and sounds, on little details.  For example, the cat and
enemies blink occasionally, and when objects that have been splattered
go through a milling wall and change into another type of object, the
new object is splattered in the same place.

Aaron