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Re: [pygame] Pygame.draw challenge



On 6/14/06, Sami Hangaslammi <sami.hangaslammi@xxxxxxxxx> wrote:
On 6/14/06, Richard Jones <richardjones@xxxxxxxxxxxxxxxx> wrote:
> Create a game in up to 64kbytes of source code using only pygame (and python
> stdlib). No additional libraries, no external files (even ones loaded from a
> network). That means no PyOpenGL, no PNGs, no OGGs, etc.

So does "No additional libraries" rule out Numeric too? Because that
would exclude surfarray and sndarray. :-/

Hmm is there any way we can synthesise sound without surfarray? The only thing i can think of doing is base64 encoding a tiny ogg or two in the source file...