kschnee@xxxxxxxxxx wrote:
You want the scale2x algorithm and its friends: http://scale2x.sourceforge.net/ If you can save your map in a palettized image format, you can use pygame's built-in scale2x function to do the hard work.Is there a way to get a smoothly scaled-up image? That is, if "s" is sand and "w" water: www wss sss I don't want the above data to turn into 10x10 blocks of sand and water, but some kind of smooth diagonal.
Alex.