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Re: [pygame] pygweb milestone 1 released





On Mon, Jun 1, 2009 at 6:24 AM, Marcus von Appen <mva@xxxxxxxxxxxx> wrote:
pygweb 1.0 (milestone 1) was released.
Testing
-------
You can browse http://pygameweb.no-ip.org/ to visit a current test
installation of pygweb.

Regards
Marcus

registration is supposed to be functional ? I tried, got an activation email with the content:
 
hi,
you registered at pygameweb.no-ip.org
To complete your registration, you have to verify your email address.
Just click the following link within the next 3 days
to finish registration:
pygameweb.no-ip.orgaccounts/activate/c14e95cc7d780dfc3e02c7f6a6ebe472713b2a79/
Regards,
       The pygameweb team
 
Note that link is not clickable (at least in gmail).
Copy & paste to the adress bar : page not found.
prefixing with http:// or http://www. : page not found
..
works:
http://pygameweb.no-ip.org/accounts/activate/c14e95cc7d780dfc3e02c7f6a6ebe472713b2a79/
 
In the Edit profile screen: typo passoworld  <->password 
 
In the Edit your profile | description field: tabs are intercepted by the navigator (IE7 here).
 
In the Edit your profile | description field: being in plaintext mode, filled some text. After hitting change, the text layout goes to hell. Please, dont do that.
Example:
entered in the description field:
begin -->
Ok, this is plaintext.
What about tabs ?
Tabs are intercepted by navigator - IE7 here.
Pasting:
def foo(z):
    if x<3 and >1:
        print 'happy'
Pasting ok.
<-- end
 
After save changes:
Ok, this is plaintext. What about tabs ? Tabs are intercepted by navigator - IE7 here. Pasting: def foo(z): if x<3 and >1: print 'happy' Pasting ok.
Background Color:  the white background is too hard on the eyes.
 
Will test more later.
 
--
claxo