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Re: [pygame] Bitmask Collision Response



Well, what happens in your game when objects collide? Is it specific to the objects? Do they bounce? Do they lose momentum? Do they blow up? Do they sing a song and dance? Thats the response you need. ;)

On Fri, Jun 5, 2009 at 2:21 PM, pymike <pymike93@xxxxxxxxx> wrote:
Howdy,

I'm currently working on a project that requires bitmask collisions. I know how to detect collisions, but it's response that has me stumped. I've been googling, and all I can find is detection - nil on response. Can anyone help?

I fear I may have to resort to a physics engine, though I'd very much like to keep it pure pygame.

Ciaozorz

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- pymike



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