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[pygame] Bitmask Collision Response
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Bitmask Collision Response
- From: pymike <pymike93@xxxxxxxxx>
- Date: Fri, 5 Jun 2009 16:21:06 -0500
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Howdy,
I'm currently working on a project that requires bitmask collisions. I know how to detect collisions, but it's response that has me stumped. I've been googling, and all I can find is detection - nil on response. Can anyone help?
I fear I may have to resort to a physics engine, though I'd very much like to keep it pure pygame.
Ciaozorz
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- pymike