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Re: [pygame] Double buffer question
Hi
I'm using Pygames version 1.8.1. release.
Before debug PG source code, I would suggest you wait I debug mine ;-)
I'm farm from being the best programmer...
How do I delete the screen object ?
Any code example ?
Thanks,
Pierre
Tyler Laing wrote:
> Well, the flags that work would be dependent on your what your
> hardware supports. It sounds like you are not deleting the screen
> object before exiting the program. If I have the time, I'll take a
> look at the code later and see if I can identify the problem. What
> version of pygame are you using?
>
> -Tyler
>
> On Sat, Jun 13, 2009 at 12:23 PM, PierreLafrance1@xxxxxxxxxxxx
> <mailto:PierreLafrance1@xxxxxxxxxxxx> <PierreLafrance1@xxxxxxxxxxxx
> <mailto:PierreLafrance1@xxxxxxxxxxxx>> wrote:
>
> Hi
> When application quit, display stay with last displayed image.
> Linux is
> running fine (SSH works fine, we can reboot embedded computer) but
> display is kind of freeze. We use function pygame.display.flip() when
> image need to be updated. We dont use any flags for set_mode. We
> tried
> couples, but generates errors.
>
> Thanks
> Pierre
>
> Ian Mallett wrote:
> > Look at the flags for pygame.display.set_mode() here,
> > http://www.pygame.org/docs/ref/display.html#pygame.display.set_mode,
> > or tell us more about what the problem is specifically,
> > Ian
>
>
>
>
> --
> Visit my blog at http://oddco.ca/zeroth/zblog