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Re: [pygame] BLEND_SUB problem in 1.8.1



Greg Ewing wrote:
Playing around with blending modes in pygame 1.8.1,
it seems that BLEND_SUB doesn't work properly.
It looks like the blue channel isn't getting
updated.

Is this a known problem? Should I file a bug
report?

Hi Greg,

The blend modes in 1.8.1 were incomplete and untested, especially for 24 bit-per-pixel surfaces. They were completed for Pygame 1.9.0.

Lenard