On Wed, 2015-06-24 at 22:16 +0000, Yann Thorimbert wrote: > However, 'GUI's there did not entirely fit my needs. Out of curiosity, what did you find missing from the existing projects? When I first looked into GUI toolkits, my problem was that the projects were either too complicated/difficult to work out (often due to lack of documentation), and/or it was designed like a traditional GUI toolkit and expected to run it's own event loop, which makes it difficult to integrate into my games with their own game loops. This is why I created my own toolkit a few years back, which was partly done through Google Summer of Code. It was listed on the page you linked, so I'm just wondering if there was anything in particular you had a problem with? It's the SGC project, and the tutorials are at: http://sambull.org/program/sgc/tutorial.get_started.html In particular, I'm interested in what your project does differently?
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