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[pygame] pygame.image.load() is fine though and beeyoootifull!!



I made a TGA in Photoshop with a continous
alpha channel and loaded it into an image
surface and watched it blit.  Beeeyooootiiifull!

It's kind of compute intensive though.  Time for
some MMX asm hacking on the libSDL source?
(Rubbing my hands in insane glee...! =)

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