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Re: [pygame] Max OS X installation instructions to distribute with a new game




On Mar 1, 2005, at 11:28 AM, Jim Scott wrote:

I've developed a simple pygame that I'm distributing to friends (Derekota:
http://sourceforge.net/project/showfiles.php? group_id=131332&package_id=145432).
I've got people asking for Max OS X installation instructions.


I've pointed them to http://undefined.org/python/pimp/ from the pygame website
and Mac versions of SDL and Python. Other than that, I know nothing about OS X.
Does anyone have any basic installation instructions I can include in my game?
I'm looking for something more specific than "go to libsdl.org and install the
package", but not a full "here's how to install software on OS X" How-To.

Find one person who can install the Mac OS X stuff, and then have them use py2app to build an application out of it to save everyone else the trouble. Such an application will not need anything to be installed, similar to using py2exe on Windows.


-bob