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Re: [pygame] Max OS X installation instructions to distribute with a new game
On Mar 1, 2005, at 11:28 AM, Jim Scott wrote:
I've developed a simple pygame that I'm distributing to friends
(Derekota:
http://sourceforge.net/project/showfiles.php?
group_id=131332&package_id=145432).
I've got people asking for Max OS X installation instructions.
I've pointed them to http://undefined.org/python/pimp/ from the pygame
website
and Mac versions of SDL and Python. Other than that, I know nothing
about OS X.
Does anyone have any basic installation instructions I can include in
my game?
I'm looking for something more specific than "go to libsdl.org and
install the
package", but not a full "here's how to install software on OS X"
How-To.
Find one person who can install the Mac OS X stuff, and then have them
use py2app to build an application out of it to save everyone else the
trouble. Such an application will not need anything to be installed,
similar to using py2exe on Windows.
-bob