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Re: [pygame] Re: a gsoc idea: networking
True, but if the named server was a seed rather than the whole service,
than it could be hopefully hosted cheap (maybe even sf or pygame would
be willing to host it).
Forrest Voight wrote:
You need a centralized server ... even if all it does is provide the
addresses of several hosts. How else would you find even one host?
On Thu, Mar 19, 2009 at 7:27 PM, Michael George <mdgeorge@xxxxxxxxxxxxxx> wrote:
Tyler Laing wrote:
Haha, point taken. Sorry about that. As a student, I think that one or
the other would make a good project, as both would be too much work.
I totally agree.