[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] A* module using surfaces for walkability data



I doubt text (code) will take much space?

On Sat, Mar 28, 2009 at 12:07 AM, Yanom Mobis <yanom@xxxxxxxxxxxxxx> wrote:
> building it in to pygame wouldn't be a good idea- it would take up space
> even if you didn't use it. After all, modularity is the soul of python.
>
> --- On Fri, 3/27/09, pymike <pymike93@xxxxxxxxx> wrote:
>
> From: pymike <pymike93@xxxxxxxxx>
> Subject: Re: [pygame] A* module using surfaces for walkability data
> To: pygame-users@xxxxxxxx
> Date: Friday, March 27, 2009, 12:52 PM
>
> That'd be awesome - builtin to pygame would be doubly cool. *Foresees a
> flood of RTS games* ;-)
>
> --
> - pymike
>
>