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Re: [pygame] antialiased circles



Speaking of which. Are we expected to use Pygame1.9 or Pygame2 for the Pyweek?

-Thiago

On Thu, Mar 4, 2010 at 8:50 AM, Renà Dudfield <renesd@xxxxxxxxx> wrote:
> On Thu, Mar 4, 2010 at 2:48 AM, Luke Paireepinart
> <rabidpoobear@xxxxxxxxx> wrote:
>> gfxdraw is from pygame2, I assume?
>> Thanks Rene, I'll give it a try. Pygame2 looks quite awesome. Is the 1.9
>> branch gonna keep being maintained when pygame2 is official? it breaks
>> backwards compatibility, I guess, are you just going to keep it with a
>> different name so they can be installed together?
>>
>
> No need to use pygame2 for gfxdraw, it's in pygame.
>
> yeah, pygame is still going. ÂBut might be renamed to pygame10... or pygame12 ;)
>