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Re: [pygame] Bundled app's About box



Perfect!!!

One thing to note that screwed me up at first was that Property List Editor.app doesn't display the raw key:value pairs by default. So you get a property that lists Copyright (human readable) which doesn't work in your setup.py file. Once you tell it to display raw key/value pairs, it becomes NSHumanReadableCopyright which works beautifully in the setup.py file.

Thanks Brian. Much appreciated.

On 3/14/10 12:36 PM, Brian Fisher wrote:
I *think* the information you are talking about is in the info.plist for an app (right-click on the bundle, show contents, and then find the xxx-info.plist file - you can double click it to edit it, and the editor has helpful dropdowns to show you all the different values you can add to the plist)

Once you know what the plist file needs to have in it to behave the way you like, you can use the instructions on the link below to make your bundling script set the plist settings as needed:
http://svn.pythonmac.org/py2app/py2app/trunk/doc/index.html#tweaking-your-info-plist



On Sun, Mar 14, 2010 at 9:25 AM, Dan Ross <dan@xxxxxxxxxxxxxxxxxx> wrote:
Greetings all-

When I wrap up a game with py2app for Mac OS X, I would like to populate
the About box with author, version, copyright information.

I seem to be able to use __version__ in the main file of my game, but
nothing else.

Is it documented somewhere how to populate other items?