On Sun, Mar 14, 2010 at 5:34 PM, Ian Mallett <
geometrian@xxxxxxxxx> wrote:
> Hi,
>
> You could replace the pixels of the given color using surfarray or
> pixelarray before blitting. You could also make it an 8 bit surface and
> adjust the palette. You could also just do a manual loop though all the
> pixels with .get_at(), .set_at(). Personally, I'd go with surfarray or
> pixelarray--it's fast, and doesn't suffer from bit-depth loss like
> palettes.
>
> There may be better ways, contingent on what exactly you're doing. You may
> be able to adjust your algorithm so that this situation doesn't happen. A
> more complete description of what you're doing?
>
> Ian
>