On Mon, 2013-03-25 at 15:12 -0500, Paul Vincent Craven wrote: > I've started to build a pygamewrapper on top of Marcus's work. OK, so your project is on top of Marcus's, so there's really only one pygame2 project then? Perhaps it might be an idea to add your wrapper as an optional module or something then. > I like the idea of being able to use SDL 2.0 directly if you like. I > think backwards compatibility is important. I would disagree with this. I think moving forward to pygame2, it could be a good time to clean up and redesign any problem areas. Much the same as SDL 2 and Python 3 have recently done. I would like to see a similar Pygame-like API though, we still want the easy to use, and familiar design. But, existing projects can continue to use pygame, while new projects should use pygame2, and so I don't think there's a strong reason to ensure backwards compatibility.
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