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Re: [pygame] Surface.rotate and HWSURFACE bug.



tomten wrote:
> Hi, I've found out what was causing HW accel to crash on win32, it 
> turned out that it was surface rotate,  I switched to rotozoom and it 
> works again.

this was a bug in pygame-1.4, but should be currently fixed in 
pygame-1.4.9. 90 degree rotates on HWSURFACE would crash.



> After tweaking my scroll routines and with HW accel turned on I now get 
> FPS at the refresh rate upto 1280x1024 on my scrolling game :-).

please, clean it up and submit it. it would be nice to have 
something like this to point users to.


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