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Re: [pygame] flickering



On Thu, 01 May 2003 18:01:33 -0400
theGREENzebra <tgz@orotech.net> wrote:

> > hi folks, I've a problem with pygame(it occurs even with C+SDL) on
> > Windows, if I set video mode with DOUBLEBUF | FULLSCREEN flags, using
> > flip() to update, every surface drawn on the screen that isn't redrawn
> > every frame start flickering, this doesn't happen on Linux, perhaps
> > because video memory isn't available. What can I do? 
> 
> Try removing DOUBLEBUF |

How can I make a decent game without using doublebuffering? This seems a
bad limitation for SDL(maybe not directly related to the library)?

see you