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Re: [pygame] Can pygame have all compiled modules in one file ?
- To: pygame-users@seul.org
- Subject: Re: [pygame] Can pygame have all compiled modules in one file ?
- From: Bob Ippolito <bob@redivi.com>
- Date: Sat, 1 May 2004 01:08:30 -0400
- Delivered-to: archiver@seul.org
- Delivered-to: pygame-users-outgoing@seul.org
- Delivered-to: pygame-users@seul.org
- Delivery-date: Sat, 01 May 2004 01:08:54 -0400
- In-reply-to: <002c01c42f0f$828dc300$0900a8c0@amr.corp.intel.com>
- References: <002c01c42f0f$828dc300$0900a8c0@amr.corp.intel.com>
- Reply-to: pygame-users@seul.org
- Sender: owner-pygame-users@seul.org
On Apr 30, 2004, at 8:01 PM, Dmitry Borisov wrote:
I'm just curious, is there any posibility to have compiled pygame
pyd/so files to be in 1 file ?
I understand that you want some flexibility by loading them online and
having some vars from OS, but still want to decrease number of files
I'm delivering to the users to minimum. Right now when I compile with
py2exe it produces about 18 .pyd files for pygame.
It's probably possible to build a static python that includes all of
these things, but it is FAR more trouble than it's worth.
-bob