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[pygame] Re: Screen syncronizing



Bo Jangeborg wrote:
Is there a hidden event for the screen refresh that can be
activated, or are there any other way to achive the bliss
of smooth movement and animation ?
No, SDL has no real support for screen refreshing. There is no way to pick the refresh rate for fullsreen modes. Calling display.flip() could wait for the vertical sync on some systems but not others.

It's definitely a mess for people who want fine control, but currently there isn't much pygame can do. Your best bet would be to get this working for SDL, once there pygame can support it very easily.