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[pygame] OpenGL and Game Toolkit Technical Demo



Hi Chaps,

As you may or may not know, I'm building a game toolkit called LGT.

http://developer.berlios.de/projects/lgt/

It provides an event driver, a cooperative thread scheduler, a scene
director, and an OpenGL 2D sprite module.

I've written a tech-demo (called Xerian), to demonstrate what it can
do, and the benefits of using OpenGL.

I'd appreciate any comments and criticism.

You can get a win32 exe, and source code,  from here:

http://developer.berlios.de/project/showfiles.php?group_id=2847

Sw.


PS:

Controls are:
Left and Right Arrow key: rotate ship
Up Arrow: Thrust
Tab Key: Afterburner
Space Bar: Fire
Return Key: Twin Fire
Escape: Quit