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[pygame] blit() problem



Sorry if you get this twice, my email has been acting up a little.
I'm having an issue with the pygame.display.blit() method. According to the documentation:

<B>Surface.blit(source, dest, area=None): return Rect

An optional area rectangle can be passed as well. This represents a smaller portion of the source Surface to draw.</b>

Whenever I try to blit a smaller part of any Surface using the third rect, nothing gets blitted at all. The exception is when I blit part of the background surface over something, which works fine. I'll have a small code example later. If anyone has any ideas, I'd appreciate it.

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