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Re: [pygame] SOC Proposal: Networking for Pygame
Hey, I love having options. If they have distinctly different approaches or each focusses on optimizing a different aspect (ex., TCP vs UDP), I think it would be worthwhile running both projects.
On 5/9/06, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
There is currently two pygame network proposals marked as accepted
(someone willing to be a mentor). Is the plan that both be accepted
and worked on?
-Sw.
--
Andrew Ulysses Baker
"failrate"