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Re: [pygame] Where's OpenGL?



> Soya3d, however, does not use pyopengl - it calls opengl directly in the
> pyrex written, i.e. generated-to-c and then compiled, core itself.
> compiling against opengl depends on your operating system - i dont know
> how it goes on Win32. on macosx iirc you need to have the dev. cd
> installed so you get the opengl header files, and with X11 the ones from
> the glx you are using (on debian-like systems e.g. ~ mesa-glx-dev
> nvidia-glx-dev )
>
> there are precompiled binaries too.

But where?