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Re: BUG: mac cursor problem. Re: [pygame] new pygame release comming soon! Get your patches, and bug reports in!



Hey Bob,

that's great news about the universal package :)


The ghetto bug tracker is to search the mailing list for BUG and PATCH.

PATCH:
http://aspn.activestate.com/ASPN/search?query=PATCH&x=0&y=0&type=Archive_pygame-users_list

BUG:
http://aspn.activestate.com/ASPN/search?query=BUG&x=0&y=0&type=Archive_pygame-users_list

Or with gmail style search string:     pygame subject:BUG

Here's another osx specific one about ogg files:
   http://aspn.activestate.com/ASPN/Mail/Message/2797577

This one about set_visible():
   http://aspn.activestate.com/ASPN/Mail/Message/2858306


Cheers,



On 5/20/06, Bob Ippolito <bob@xxxxxxxxxx> wrote:
It'd be nice if there was a bug tracker somewhere. I don't have the
patience to search mailing list archives when I'm looking for bugs to
fix.

I do plan on getting a universal build of pygame together soon, but
I'm sure to miss opportunities to fix known bugs because there's no
easy way for me to look them up.

-bob

On May 19, 2006, at 7:23 PM, Rene Dudfield wrote:

> I don't think it has been fixed.
>
> If anyone on MacOSX can build pygame from cvs they can easily test
> this out with the examples/cursors.py example.
>
> Hopefully I'll get one of those new macbooks at some point.  Then I'll
> be able to figure it out.  Until then we'll have to wait until some
> mac addict feels like tinkering.
>
>
> On 5/16/06, Kamilche <klachemin@xxxxxxxxxxx> wrote:
>> Rene Dudfield wrote:
>>
>> > I will also look at any reported bugs, or patches that are sent in.
>> > As they are sent in.
>> >
>> >
>> Did that Mac OS cursor bug get fixed, the one I posted to the Pygame
>> mailing list a couple months ago? Let me know if you need me to
>> resend
>> the code that recreates the error.
>>
>> --Kamilche
>>
>>