It'd be nice if there was a bug tracker somewhere. I don't have the
patience to search mailing list archives when I'm looking for bugs to
fix.
I do plan on getting a universal build of pygame together soon, but
I'm sure to miss opportunities to fix known bugs because there's no
easy way for me to look them up.
-bob
On May 19, 2006, at 7:23 PM, Rene Dudfield wrote:
> I don't think it has been fixed.
>
> If anyone on MacOSX can build pygame from cvs they can easily test
> this out with the examples/cursors.py example.
>
> Hopefully I'll get one of those new macbooks at some point. Then I'll
> be able to figure it out. Until then we'll have to wait until some
> mac addict feels like tinkering.
>
>
> On 5/16/06, Kamilche <klachemin@xxxxxxxxxxx> wrote:
>> Rene Dudfield wrote:
>>
>> > I will also look at any reported bugs, or patches that are sent in.
>> > As they are sent in.
>> >
>> >
>> Did that Mac OS cursor bug get fixed, the one I posted to the Pygame
>> mailing list a couple months ago? Let me know if you need me to
>> resend
>> the code that recreates the error.
>>
>> --Kamilche
>>
>>