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[pygame] Fast kd-tree implementation
Does anyone know of a library which offers an efficient
implementation of kd-trees for python? I'm writing some flocking
code, so I want to be able to detect all objects within radius r of a
particular point.
Malcolm
--
"Progress should mean that we are always changing the world to fit
the vision, instead we are always changing the vision."
- G.K.Chesterton, Orthodoxy