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[pygame] Fast kd-tree implementation



Does anyone know of a library which offers an efficient implementation of kd-trees for python? I'm writing some flocking code, so I want to be able to detect all objects within radius r of a particular point.

Malcolm
--
     "Progress should mean that we are always changing the world to fit
      the vision, instead we are always changing the vision."
               - G.K.Chesterton, Orthodoxy