René Dudfield wrote:
pygame has mod support through sdl_mixer.
That's true. Note that you need to use pygame.mixer.music
rather than a pygame.mixer.Sound object, though.
I just tried the following on MacOSX and it worked:
from time import sleep
from pygame import mixer
mixer.init()
music = mixer.music
music.load("bigjapan.mod")
music.play()
sleep(10000)
(The mod file I used is from
http://www.df.lth.se/~fernbom/music/mods/files/bigjapan.zip).
--
Greg