René Dudfield wrote:
pygame has mod support through sdl_mixer.
That's true. Note that you need to use pygame.mixer.music rather than a pygame.mixer.Sound object, though. I just tried the following on MacOSX and it worked: from time import sleep from pygame import mixer mixer.init() music = mixer.music music.load("bigjapan.mod") music.play() sleep(10000) (The mod file I used is from http://www.df.lth.se/~fernbom/music/mods/files/bigjapan.zip). -- Greg