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Re: [pygame] Need help testing Slingshot rc2



On Thursday 24 May 2007 03:04:48 pm John Eriksson wrote:
> Hi,
>
> Hopefully this new version of Slingshot will work on more platforms.
> I've removed the surfarray dependency which caused problems on several
> platforms.
>
> I've also changed the behaviour of the force fields used on some levels.
> Instead of exploding the torpedoes will bounce off. This gives level
> building a new dimension.
>
> Please, help me test Slingshot once more and tell me what you think.
>
> Since the PyGame-site still has some problems I include a direct link to
> the new version.
>
> http://arainyday.se/projects/python/Slingshot/Slingshot_rc2.tar.gz
>
> When the final release is finished there will be a Windows and Mac
> release as well.
>
> Best Regards
> /John Eriksson

The strace helped, I think:

open("timidity.cfg", O_RDONLY)          = -1 ENOENT (No such file or 
directory)
open("P/timidity.cfg", O_RDONLY)        = -1 ENOENT (No such file or 
directory)
--- SIGSEGV (Segmentation fault) @ 0 (0) ---

It segfaulted when trying to find some timidity configs. Well, at least that's 
what it looks like is happening... I'm not an expert at reading strace logs, 
but those are the last 2 lines above the SIGSEGV. I built my system without 
Timidity support, so maybe that's what's going on?