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Re: [pygame] "Shining Sea" source code



How do I do that?

Charles Joseph Christie II wrote:
On Thursday 31 May 2007 09:21:11 am Samuel Mankins wrote:
I tried this source code, and at first it spat out a "pygame.error"
with  the traceback:

Traceback (most recent call last):
  File "/Users/samuelmankins/Desktop/070530ShiningSeaSource
Folder/Shining Sea.py", line 668, in ?
    game = Game(screen=screen)
  File "/Users/samuelmankins/Desktop/070530ShiningSeaSource
Folder/Shining Sea.py", line 182, in __init__
    self.GoToZone((0,0))
  File "/Users/samuelmankins/Desktop/070530ShiningSeaSource
Folder/Shining Sea.py", line 379, in GoToZone
    self.screen.blit(self.bigpen.render("Now
Loading",0,(255,255,255)),(500,560))
pygame.error

Then when I commented that line out, it started up, but then just sat
there with a blue screen for about a minute and then crashed with
another error (Unfortunately I didn't save that traceback).


You probably need to turn antialiasing on, because your computer doesn't like drawing without antialiasing.