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[pygame]



def movieu(self):
        mov_name = "video.mpg"
        pygame.mixer.quit()
        screen = pygame.display.set_mode((320, 240))
        video = pygame.movie.Movie(mov_name)
        screen = pygame.display.set_mode(video.get_size())
        video.play()
        while video.get_busy():
            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    break
 
this is the peice of code i am using to run a movie in my scissors paper rock game so when rock beats scissors a movie will play. i can get the movie to play but i would like to no if i can make the window destroy once the movie has stoped


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