def movieu(self):
mov_name = "video.mpg" pygame.mixer.quit() screen = pygame.display.set_mode((320, 240)) video = pygame.movie.Movie(mov_name) screen = pygame.display.set_mode(video.get_size()) video.play() while video.get_busy():
for event in pygame.event.get(): if event.type == pygame.QUIT: break this is the peice of code i am using to run a movie in my scissors paper rock game so when rock beats scissors a movie will play. i can get the movie to play but i would like to no if i can make the window destroy
once the movie has stoped
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