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Re: [pygame] Working with Surfaces



It's not built by default. If someone wants it, it can be restored.

Lenard

Tyler Laing wrote:
Lenard,

Sounds good to me.

If no one's using it, its not needed.

-Tyler

On Tue, May 19, 2009 at 7:34 AM, Lenard Lindstrom <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>> wrote:

    Hi René, Tyler,

    I suggest we clean out the defunct movieext from Pygame trunk.

    Lenard


    Tyler Laing wrote:

        There we go, Branch is made, and it is updated with all the
        code I've done today
        Thanks :)

        -Tyler

        On Mon, May 18, 2009 at 3:40 PM, René Dudfield
        <renesd@xxxxxxxxx <mailto:renesd@xxxxxxxxx>
        <mailto:renesd@xxxxxxxxx <mailto:renesd@xxxxxxxxx>>> wrote:

           On Tue, May 19, 2009 at 8:40 AM, René Dudfield
        <renesd@xxxxxxxxx <mailto:renesd@xxxxxxxxx>
           <mailto:renesd@xxxxxxxxx <mailto:renesd@xxxxxxxxx>>> wrote:
           > hi,
           >
           >
           > svn copy svn://seul.org/svn/pygame/trunk
        <http://seul.org/svn/pygame/trunk>
           <http://seul.org/svn/pygame/trunk>

           > svn://seul.org/svn/pygame/branches/tylerthemovie
        <http://seul.org/svn/pygame/branches/tylerthemovie>
           <http://seul.org/svn/pygame/branches/tylerthemovie>


           ^ this is supposed to be on one line




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