Thanks Lenard. But what do I put specifically for the dependencies? Do 
I do a different dependency object for each of the header files I need?
-Tyler
On Wed, May 20, 2009 at 12:02 PM, Lenard Lindstrom <len-l@xxxxxxxxx 
<mailto:len-l@xxxxxxxxx>> wrote:
    Nothing needs to be done to config.py. But for config_unix.py a
    new Dependency needs to be added to the DEPS list in main(). Also
    an "FFMPEG =" line should be added to Setup.in, giving some Unix
    defaults, and add a new build line in the optional modules section
    for the new movie module. As for providing paths, if ffmpeg was
    installed as a package then the compiler should find it.
    Lenard
    Tyler Laing wrote:
        Okay, so I have some code that looks like it will work, so now
        is when I need to start testing it. But to get it to compile
        and install with pygame, I've been trying to figure out how to
        add the necessary stuff to config.py and config_unix.py.
        Does anyone have some information on how to do this?
        For reference, right now I'm including these:
        #include <ffmpeg/avstring.h>
        #include <ffmpeg/rtsp.h>
        #include <ffmpeg/swscale.h>
        #include <ffmpeg/opt.h>
        #include <libavdevice/avdevice.h>
        #include <SDL.h>
        #include <SDL_thread.h>
        #include <ffmpeg/avformat.h>
        in my code.
        I've already tried to find the relevant info, but no luck
        there. Thanks for any and all help!
        -Tyler
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