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Re: [pygame] pygame.Overlay data format



scribbler95 wrote:
I have images in YV12 that I want to display using Overlay, but I
don't fully understand the required input. The documentation says to
use "strings of binary data" for y, u, and v respectively. Does this
mean ASCII encoded binary (each character representing a byte) or does
this mean a string like "01111000"?

It almost certainly means that each character represents
a byte.

--
Greg