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Re: [pygame] Resetting display



Thanks Julian - handy for popping in my PyWeek game :-)

On 9 May 2012 13:29, Julian Marchant <onpon4@xxxxxxxxx> wrote:
> No. Only X11, e.g. GNU/Linux (and I think Mac OS X is another example).
>
> If you really want to use toggle_fullscreen when the program is run on X11 without also sacrificing platform-independence, you could do something like:
>
> fullscreen = not fullscreen
> if not pygame.display.toggle_fullscreen():
>    if fullscreen:
>        window = pygame.display.set_mode(size, FULLSCREEN)
>    else:
>        window = pygame.display.set_mode(size)
>
> That's of course assuming that the most recent comment in the docs (from 12/30/2010) is right about what pygame.display.toggle_fullscreen returns.
>
> --- On Wed, 5/9/12, Bartosz Debski <bartosz@xxxxxxxxxxxx> wrote:
>
>> From: Bartosz Debski <bartosz@xxxxxxxxxxxx>
>> Subject: Re: [pygame] Resetting display
>> To: pygame-users@xxxxxxxx
>> Date: Wednesday, May 9, 2012, 11:31 AM
>> Well, i haven't tried to be honest
>> but will toggle_fullscreen work
>> under Windows ?
>>
>> On Tue, May 8, 2012 at 10:32 AM, Radomir Dopieralski
>> <pygame@xxxxxxxxxxxx>
>> wrote:
>> > On Tue, May 8, 2012 at 11:12 AM, Bartosz Debski <bartosz@xxxxxxxxxxxx>
>> wrote:
>> >> toggle_fullscreen will work only under X11.
>> >
>> > I didn't know you could run pygame outside of X11.
>> >
>> > [...]
>> >
>> > --
>> > Radomir Dopieralski
>>



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