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[pygame] Re: Pygame doesn't close properly so I can't delete the file it's using



The code should be in the original message (I can see it in there). Just in
case, here it is again:

import os
import time
import sys
import getpass
import pip
import imp
from contextlib import contextmanager


my_file = "Text To Speech.mp3"
username = getpass.getuser()


@contextmanager
def suppress_output():

    with open(os.devnull, "w") as devnull:
        old_stdout = sys.stdout
        sys.stdout = devnull
        try:  
            yield
        finally:
            sys.stdout = old_stdout


def check_and_remove_file():

    active = pygame.mixer.get_init()
    if active != None:
        pygame.mixer.music.stop()
        pygame.mixer.quit()
        pygame.quit()
    if os.path.isfile(my_file):
        os.remove(my_file)


def wait_for_it(audio_length, greater_than, less_than, time_to_wait):

    if (audio_length) >= (greater_than) and (audio_length) < (less_than):
        time.sleep((audio_length) + (time_to_wait))


def exiting():

    check_and_remove_file()
    print("\nGoodbye!")
    sys.exit()


def input_for_tts(message):

    try:

        tts = gTTS(text = input(message))
        tts.save('Text To Speech.mp3')
        audio = MP3(my_file)
        audio_length = audio.info.length
        try:
            pygame.mixer.init()
        except pygame.error:
            print("\nSorry, no audio device was detected. The code cannot
complete.")
            exiting()
        bp = pyglet.resource.media(my_file)
        bp.play()
        wait_for_it(audio_length, 0, 15, 1)
        wait_for_it(audio_length, 15, 30, 2)
        wait_for_it(audio_length, 30, 45, 3)
        wait_for_it(audio_length, 45, 60, 4)
        wait_for_it(audio_length, 60, 75, 5)
        wait_for_it(audio_length, 75, 90, 6)
        wait_for_it(audio_length, 90, 105, 7)
        wait_for_it(audio_length, 105, 120, 8)
        wait_for_it(audio_length, 120, 135, 9)
        wait_for_it(audio_length, 135, 150, 10)
        wait_for_it(audio_length, 150, 165, 11)
        wait_for_it(audio_length, 165, 180, 12)
        if audio_length >= 180:
            time.sleep((audio_length) + 15)
        try:
            check_and_remove_file()
        except PermissionError:
            imp.reload(pygame)
            check_and_remove_file()

    except KeyboardInterrupt:

        exiting()


with suppress_output():

    pkgs = ['mutagen', 'gTTS', 'pygame', 'pyglet']
    for package in pkgs:
        if package not in pip.get_installed_distributions():
            pip.main(['install', package])


import pyglet
import pygame
from pygame.locals import *
from gtts import gTTS
from mutagen.mp3 import MP3


check_and_remove_file()


input_for_tts("Hello there " + username + ". This program is\nused to output
the user's input as speech.\nPlease input something for the program to say:
")


while True:

    try:

        answer = input("\nDo you want to repeat? ").strip().lower()
        if answer in ["n", "no", "nah", "nay", "course not", "don't",
"dont", "not"] or "no" in answer or "nah" in answer or "nay" in answer or
"course not" in answer or "don't" in answer or "dont" in answer or "not" in
answer:
            exiting()
        elif answer in ["y", "yes", "yeah", "course", "ye", "yea", "yh",
"do"] or "yes" in answer or "yeah" in answer or "course" in answer or "ye"
in answer or "yea" in answer or "yh" in answer or "do" in answer:
            input_for_tts("\nPlease input something for the program to say:
")
        else:
            print("\nSorry, I didn't understand that. Please try again with
yes or no.")

    except KeyboardInterrupt:

        exiting()




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