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RE: [pygame] the OPENGLBLIT flag



PyUI's opengl renderer uses it.

-----Original Message-----
From: owner-pygame-users@seul.org [mailto:owner-pygame-users@seul.org]On
Behalf Of Pete Shinners
Sent: Wednesday, November 07, 2001 10:36 AM
To: pygame-users@seul.org
Subject: [pygame] the OPENGLBLIT flag


well, OPENGLBLIT has been quite the fuss on the SDL mailing lists. 
apparantly everyone thinks it is a bad idea. it has been deprecated for 
the next SDL release. i don't believe anyone is currently using it with 
pygame. if you are i also suggest that you don't!

i'm planning to remove support for this with the next pygame release. so 
let me know if this spells trouble for you.

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