[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pygame] the OPENGLBLIT flag



Sean Riley wrote:

> PyUI's opengl renderer uses it.


ah, well, it's easy enough for me to leave in. i'll probably just let it 
slip out of the documentation. :]


____________________________________
pygame mailing list
pygame-users@seul.org
http://pygame.seul.org