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Re: [pygame] Directly accessing pixel data



On Thursday 16 November 2006 01:05, Tim Ansell wrote:
> I'm currently using ctypes to wrap the libmng module to support MNG
> animations.

I hope for your sake that libmng doesn't use that totally broken longjmp 
error-handling that libpng does. Argh. Completely unsupported in ctypes :(


    Richard