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Re: [pygame] pygame.org - update finished!
Even if there are some projects that don't use pygame, having a pygame
tags still seems like it would be mostly redundant and essentially
useless. I'm sure 95+% of the projects use pygame. In that case, it
would make a lot more sense to tag the exceptions as "No Pygame"
rather than the other way around
On 11/1/07, Simon Wittber <simonwittber@xxxxxxxxx> wrote:
> Not all projects use pygame. Some use PyOpenGL, Pyglet, WX etc.
>