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Re: [pygame] Networking?



On Nov 20, 2007 4:08 AM, Jason Ward <nyad55@xxxxxxxxx> wrote:
> I want to make my game playable over the network and if possible the
> internet.
> For the network it must support more than 2 computers and be realtime
> Would the sockets library in python solve all my needs?

http://www.google.com/search?q=simple+pygame+networking

Try the first link returned. :-)

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    :: Simon Wittber
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