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[pygame] Networking?
- To: pygame-users@xxxxxxxx
- Subject: [pygame] Networking?
- From: "Jason Ward" <nyad55@xxxxxxxxx>
- Date: Mon, 19 Nov 2007 21:08:49 +0200
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- Delivery-date: Mon, 19 Nov 2007 14:08:58 -0500
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I want to make my game playable over the network and if possible the internet.
For the network it must support more than 2 computers and be realtime
Would the sockets library in python solve all my needs?