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Re: [pygame] First / Third person shooter?



On Fri, Nov 27, 2009 at 3:54 PM, Bryce Schroeder <bryce.schroeder@xxxxxxxxx> wrote:
Designing and implementing a 3D game without opengl or another 3D
toolkit is almost certainly much harder than learning OpenGL.
I would actually agree with that.  Plus, learning OpenGL now will give you more flexibility later.  I recommend the Python ports of the NeHe tutorials, which are fairly simple