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Re: [pygame] PATCH: OTF fonts in windows/linux



Looks good to me.  Has this been tested on OS X as well?

Nirav

On Wed, Oct 27, 2010 at 11:49 AM, Ian Katz <ifreecarve@xxxxxxxxx> wrote:
> Even though freetype supports OTF fonts, it looks like they are
> rejected by pygame because of their extension.  This patch enables
> .otf fonts in pygame.font.get_fonts().
>
> It's minimally tested (i.e., the enabled OTF fonts render properly),
> but seems to work.
>
> -Ian
>
> --
> Ian Katz
> Research Engineer, MIT Sea Grant AUV Laboratory
> ijk5@xxxxxxx / 617 253 9312
>