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[pygame] Re: help with float issue
this is how i calculate heading:
#get the angle the agent should move in from the pos
playerX = 1 - 0
targetX = pos[0]-self.pos[0]
playerY = 0 - 0
targetY = pos[1]-self.pos[1]
theta = math.atan2( targetY - playerY , targetX - playerX )
self.setHeading( theta )
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