[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] [Pygame] Smooth Animation

Hi Yannisv,

I've written a module for Pygame that handles sprite animation for you. You can set each frame of animation to last for a specific number of seconds no matter what the frame rate is. The module is called Pyganim (Pygame Animation):



On Thu, Nov 22, 2012 at 8:46 PM, Noel Garwick <noel.garwick@xxxxxxxxx> wrote:
Hey, OP, you may want to read and/or outright use this library:  http://inventwithpython.com/pyganim/index.html

It has a partially written tutorial, but rather helpful examples.

On Thu, Nov 22, 2012 at 4:11 PM, Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx> wrote:
yannisv wrote:
Yes, I am. The problem is when I set the FPS to ~12, and use clock.tick(FPS)
inside the loop, that movement looks terrible (as expected). When I set the
FPS to 30 or 60, the movement does look better, but the frames change
extremely fast.

If you want smooth animation, you will need to create more
animation frames. There's no way around that.