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Re: [pygame] [Pygame] Smooth Animation
Have frames change based on ms elapsed. That way you always get an animation length of ex: 2seconds regardless if the FPS is 15 or 100.
On Thu, Nov 22, 2012 at 4:52 AM, yannisv <yannisvezakis@xxxxxxxxx>
Hello everyone. Just a quick question:
I have made a character I can move around, and the walking animation
consists of 4 frames.
My problem is that if I set the resolution too high for a smooth movement
animation, the frames change too fast, and if I set it too low, the
animation is not smooth at all.
It works like this:
What should I do?
Thanks in advance.
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