Hello.
I recently upgraded a Python 3.4 Windows 8.1 port for WinRT to be used with UWP and Xbox One. The port can be found at https://github.com/Greentwip/cpython, however, I’m troubling myself with the way pygame makes its binding calls to SDL DLLs, the cpython port is embedded in such a way it can be called like this:
#include <Python.h>
int
main(int argc, char *argv[])
{
Py_SetProgramName(argv[0]); /* optional but recommended */
Py_Initialize();
PyRun_SimpleString("from time import time,ctime\n"
"print 'Today is',ctime(time())\n");
Py_Finalize();
return 0;
}
Where is the main file for Windows?, am I getting it right? There should be a main file right? I think it might be a good starting point to start porting projects to console platforms.
I will share my findings on the code as I slowly port pygame to Xbox One.
Thanks!
Victor Lopez