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[pygame] Image tile help



I am having a 128x128 tilemap (with 32x32 tiles), and I want to make a small tile engine. Seeing that python can do more without using the normal 2x2 array lib, I was wondering how can I clip a specific portion of the tile map, and then add all the clipped parts to a surface (or one by one) and flip it as a background/foreground...
 
Has anyone done this?
 
-Panos